Polus.gg was an independent game modding studio who I worked for from January 2021 to October 2021. My position was Art Lead, in which I managed critical art assets, created new ones, and scouted/trained new artists for the studio. My specialty was in User Interfaces/User Experience. My job included the task of creating all of my assets to fall in line with the general themes and art style provided by the base game we were modding.
We had our mod officially published on the game distribution platform Steam under permission from the original game developers.
The following piece was used as background art for promotional materials, including the art assets used on our Steam page.
The following pieces were icons for interactive buttons on the Main Menu and/or during certain gameplay segments.
The following pieces were used as interactive buttons used during gameplay segments.
The following pieces were used as purchasable in-game cosmetics. Cosmetic items were grouped in pairs of 3-6 and I will be presenting them in the groups they were a part of.